Noclip script roblox10/4/2023 This would have obvious issues if you jumped over a wall like you said, since the server would cast from the previous position on one side of the wall to the other side of the wall, and conclude that the player had noclipped there. Not affiliated in any way with the Roblox Corporation or any of its trademarks. Raycast from last position to current position.If > 0 and workspace:Raycast(PreviousPosition, - PreviousPosition, RaycastParameters) thenĬoroutine.resume(coroutine.create(function()Ĭorrect me if I’m wrong, but it seems like your system works like this: RaycastParameters.FilterDescendantsInstances = ROBLOX FE No Clip Script / Exploit (Working 20220) Zaptosis 30.1K subscribers Subscribe 190 Share 13K views 9 months ago NORTH AMERICA Script: Hey guys. Local RaycastParameters = RaycastParams.new() local noclip true char while true do if noclip true then for ,v in pairs (char:children ()) do pcall (function () if v.className 'Part' then. If not Character:FindFirstChild("HumanoidRootPart") then return end Player.CharacterAdded:Connect(function(Character) Script: Players.PlayerAdded:Connect(function(Player) Any feedback of how I should fix things or what to improve will be appreciated, thanks. So I made this server-sided anti-noclip using raycasts but it’s way too sensitive to the point that jumping over a wall will count as noclip.
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